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== Mechanics == | == Mechanics == | ||
Strength is required to equip most equipment that grants [[ | Strength is required to equip most equipment that grants [[Armadura]], as well as various melee-aligned Weapons and Skills. Every 1 Strength grants +2 [[Life]]. | ||
Dexterity is required to use most equipment that grants [[Evasion|Evasion Rating]], as well as various range-aligned Weapons and Skills. Every 1 Dexterity grants +5 [[Accuracy|Accuracy Rating]]. | Dexterity is required to use most equipment that grants [[Evasion|Evasion Rating]], as well as various range-aligned Weapons and Skills. Every 1 Dexterity grants +5 [[Accuracy|Accuracy Rating]]. |
Edição das 10h50min de 18 de fevereiro de 2025
Força, dexterity, and intelligence are attributes. Attributes are often requirements of gems and equipment. Characters gain inherent bonuses from attributes.
Attributes can be obtained either through items or through the passive skill tree.
Mechanics
Strength is required to equip most equipment that grants Armadura, as well as various melee-aligned Weapons and Skills. Every 1 Strength grants +2 Life.
Dexterity is required to use most equipment that grants Evasion Rating, as well as various range-aligned Weapons and Skills. Every 1 Dexterity grants +5 Accuracy Rating.
Intelligence is required to use most equipment that grants Energy Shield, as well as various spell-aligned Weapons and Skills. Every 1 Intelligence grants +2 Mana.
Related base items
No results found
Related unique items
No results found
Passives
There are passive skill nodes that grant all three attributes.
Erro em lua: Erro: a tabela passive_skills não foi encontrada..
Version history
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0.1.0 |
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