Reserva: mudanças entre as edições
Aspeto
m DR. Yantor moveu Reservation para Reserva sem deixar um redirecionamento |
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Edição atual tal como às 00h26min de 28 de março de 2025
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Reservation is a method of using a resource, typically spirit, to pay for an persistent effect, such as maintaining a permanent minion or buff.
Mechanics
When a resource is reserved, the reserved amount cannot be recovered, used to pay costs or as a defence, or otherwise provide its original function.
Reservation does not affect the maximum value of a resource, though it does affect the unreserved maximum value. A resource which is being reserved cannot be "full" (e.g. Full Life) unless the threshold is lowered below 100% of maximum resource. Leech is removed by default once a resource is filled to its unreserved maximum.
Persistent reservation effects do not deactivate on death.
Related unique items
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Version history
Versão | Mudanças |
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0.1.0d |
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0.1.0 |
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