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'''Movement speed''' (often referred to as '''MS''') is a stat that determines the rate at which an entity can move. It is used to determine the player's walk/run speed, as well as the speed of a [[dodge roll]]. The base movement speed modifier of a player is treated as 0% in the Miscellaneous section of the Character screen, which can be interpreted as 100% of base movement speed.
'''Movement speed''' (often referred to as '''MS''') is a stat that determines the rate at which an entity can move. It is used to determine the player's walk/run speed, as well as the speed of a [[rolamento]]. The base movement speed modifier of a player is treated as 0% in the Miscellaneous section of the Character screen, which can be interpreted as 100% of base movement speed.


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==Mechanics==
==Mechanics==
To calculate movement speed, first the movement speed penalty must be considered. [[Body armour]]s and [[shield]]s have an inherent movement speed penalty that applies to base movement speed (100% by default) when equipped according to the following:
To calculate movement speed, first the movement speed penalty must be considered. [[Peitoral]]s and [[escudo]]s have an inherent movement speed penalty that applies to base movement speed (100% by default) when equipped according to the following:


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Pure [[evasion]] shields and [[foci]] do not have movement speed penalties.
Pure [[evasão]] shields and [[focos]] do not have movement speed penalties.


Other modifiers to movement speed apply to the movement speed value after penalties. For example, [[boots]] with {{c|mod|20% increased Movement Speed}} on a character wearing an [[energy shield]] body armour will have a movement speed of:
Other modifiers to movement speed apply to the movement speed value after penalties. For example, [[botas]] with {{c|mod|20% increased Movement Speed}} on a character wearing an [[escudo de energia]] body armour will have a movement speed of:


{{math|(100 - 3) * 1.2}} = {{math|116.4}}
{{math|(100 - 3) * 1.2}} = {{math|116.4}}
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==Item Modifiers==
==Item Modifiers==
[[Boots]] are the only equipment base type that can roll movement speed modifiers, and it is generally considered the most important modifier on this slot.
[[Botas]] are the only equipment base type that can roll movement speed modifiers, and it is generally considered the most important modifier on this slot.


==Version history==
==Histórico de Versões==
{{Version history table header }}
{{Version history table header }}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduzido ao jogo.
}}
}}
{{Version history table end}}
{{Version history table end}}


[[Category:Game mechanics]]
[[Categoria:Game mechanics]]
{{sister|poewiki}}
{{sister|poewiki}}

Edição das 00h41min de 28 de março de 2025

Movement speed (often referred to as MS) is a stat that determines the rate at which an entity can move. It is used to determine the player's walk/run speed, as well as the speed of a rolamento. The base movement speed modifier of a player is treated as 0% in the Miscellaneous section of the Character screen, which can be interpreted as 100% of base movement speed.

Mechanics

To calculate movement speed, first the movement speed penalty must be considered. Peitorals and escudos have an inherent movement speed penalty that applies to base movement speed (100% by default) when equipped according to the following:

Equipment inherent movement speed penalties
Attr. Item type Movement speed penalty
Pure armour body armour -5%




Hybrid armour body armour -4%




Non-armour body armour -3%
Pure armour shield -3%


Hybrid armour shield -1.5%
Pure evasion shield 0%

Pure evasão shields and focos do not have movement speed penalties.

Other modifiers to movement speed apply to the movement speed value after penalties. For example, botas with 20% increased Movement Speed on a character wearing an escudo de energia body armour will have a movement speed of:

(1003)*1.2 = 116.4

So the player will have 116.4% of base movement speed, or +16.4% Movement speed modifier.

Item Modifiers

Botas are the only equipment base type that can roll movement speed modifiers, and it is generally considered the most important modifier on this slot.

Histórico de Versões

Versão Mudanças
0.1.0
  • Introduzido ao jogo.