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'''Weapons''' are a category of [[equipment]] that are equipped to deal [[damage]] with [[attacks]] or provide various [[affix|modifiers]] that modify a character's damage.
'''Armas''' são uma categoria de [[equipamentos|equipamento]] que são equipadas para causar [[dano]] com [[ataques]] ou fornecer diversos [[modificadores]] que alteram o dano de um personagem.


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Edição das 23h41min de 29 de março de 2025

Armas são uma categoria de equipamento que são equipadas para causar dano com ataques ou fornecer diversos modificadores que alteram o dano de um personagem.

Conjuntos de armas

Characters can equip two one-handed weapons (dual wielding), a one-handed weapon and an off-hand, or a two-handed weapon. Weapons can only be equipped directly into the off-hand slot while dual-wielding. Additionally, Bows can be equipped with a quiver.

Characters can equip two sets of weapons, and switch between them through a keybind for weapon swapping. Each of your skills can be assigned one or both specific weapon sets; if a skill is assigned to the opposite weapon set only, weapon set is swapped automatically when using that skill. It will be possible to lock one weapon to be used on both sets.

Additionally, shapeshift forms will also use a separate third weapon set. Generally, shapeshifting forms cannot equip items in their hands as these slots become disabled.

Armas marciais

Martial weapons are weapons that are used to attack with directly. Martial weapons have base physical damage or elemental damage, critical strike chance, and attack time. These can be directly modified with local modifiers. Additionally, each melee weapon item class has an innate weapon range, which determines the distance from which they can physically strike enemies.

Armas não marciais

Non-martial weapons such as sceptres, wands, staves, and traps have no base attack stats as they cannot attack directly, though they may have unique stats such as base Spirit or throw time. They also have different pools of modifiers that suit their archetypes.

Summary

Weapon class H Martial Dual Wield Off-hand Strength Dexterity Intelligence
Maces 1/2 Sim Sim Mace, Shield/Foci, Sceptre 100% 0% 0%
Axes 1/2 Sim Sim Axe, Shield/Foci, Sceptre 75% 25% 0%
Flails 1 Sim Não Shield/Foci, Sceptre 75% 0% 25%
Swords 1/2 Sim Sim Sword, Shield/Foci, Sceptre 50% 50% 0%
Crossbows 2 Sim Não 50% 50% 0%
Sceptres 1 Não Não Shield/Foci 50% 0% 50%
Spears 1 Sim Não Shield/Foci, Sceptre 25% 75% 0%
Claws 1 Sim Sim Claw only 0% 100% 0%
Bows 2 Sim Não Quiver only 0% 100% 0%
Quarterstaves 2 Sim Não 0% 75% 25%
Daggers 1 Sim Sim Dagger, Shield/Foci, Sceptre 0% 50% 50%
Traps 2 Não Não 0% 50% 50%
Wands 1 Não Não Shield/Foci, Sceptre 0% 0% 100%
Staves 2 Não Não 0% 0% 100%

Version history

Versão Mudanças
0.1.0
  • Introduced to the game.