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Reflexos de Ferro: mudanças entre as edições

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Criou página com '{{infocard |header = Iron Reflexes |subheader = Keystone |1 = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>File:Iron Reflexes passive skill icon.png</div> |2 = Converts all Evasion Rating to Armour |3 = {{c|flavour|Why should I dodge blows that I do not fear?}} }} {{Passive skill box|Iron Reflexes}} '''Iron Reflexes''' is a keystone passive skill that removes all evasion rating and...'
 
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|header    = Iron Reflexes
|header    = Reflexos de Ferro
|subheader = Keystone
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|1        = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:Iron Reflexes passive skill icon.png]]</div>
|1        = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:Iron Reflexes passive skill icon.png]]</div>

Edição das 00h17min de 30 de março de 2025

Reflexos de Ferro
Keystone
Converts all Evasion Rating to Armour
Why should I dodge blows that I do not fear?

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Iron Reflexes is a keystone passive skill that removes all evasion rating and converts it to armour.

Mechanics

The final Armour value is calculated with the following formula:

  (Flat AR  + Flat EV) * (1 + [total #% increased/reduced AR]) * (More/Less AR modifiers)

where:

  • AR = "Armour"
  • Flat EV = Sum of Evasion Rating from Equipped Items (e.g. Body Armour, Shield) and other sources of additional Evasion Rating
  • Flat AR = Sum of Armour from Equipped Items (e.g. Body Armour, Shield) and other sources of additional Evasion Rating
  • More/Less modifiers from different sources are multiplicative with each other.

Location

Iron Reflexes is located on the bottom side of the passive skill tree.

Related unique items

These unique items have the Iron Reflexes modifier, which grants the effect of this keystone. This effect does not double up by also having the keystone allocated.

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Version history

Versão Mudanças
0.1.0
  • Introduced to the game.