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De DropWiki PoE 2
Revisão de 23h38min de 29 de março de 2025 por DR. Imp (discussão | contribs) (DR. Imp moveu Breach para Fenda)
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Breach is a map mechanic. A breach is a tear in the opening of reality. Interacting with a breach will open a bridge to another plane of existence and allows the exile to see and fight its monsters.

To keep the breach open, the exile needs to keep killing its monsters. The more monsters killed, the longer the breach lasts and the more rewards can be gained.

Clasped Hands are interactable objects within breaches that can drop Module Error: No results found for item using search term "item_name = Breach Ring", Breach SplintersBreach SplinterStack Size: 300Combine 300 Splinters to create a Breachstone. Shift click to unstack., Breach Precursor TabletsBreach Precursor Tablet(5-10) Maps in Range contain BreachesCan be used in a completed Tower on your Atlas to influence surrounding Maps. Tablets are consumed once placed into a Tower. and Catalysts.

Related items

ItemStatsDrop
level

Unique items

The following unique items are obtained only from Xesht, We Who Are One.

No results found

Catalysts

Página Principal: Catalyst

Catalysts are an exclusive reward from breach.

Related Atlas passive skills

Erro em lua: Erro: a tabela passive_skills não foi encontrada..

Version history

Versão Mudanças
0.1.1
  • Reduced the number of monsters and small chests from Breaches by 15%.
0.1.0e
  • Lowered the baseline monster density of Breach Encounters, primarily by reducing the frequency of the "Elite" monsters appearing.
  • Fixed an inconsistency in the different types of packs that could spawn during Breach Encounters, you should now see more different types of Monsters appearing on an area to area basis.
0.1.0
  • Introduced to the game.