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Revisão de 08h14min de 31 de janeiro de 2025 por 2804:7f0:b342:7285:64ed:1da:48ae:cfda (discussão) (Criou página com '{{Tooltip info | name = Dexterity | description = Dexterity is an Attribute required to use most equipment that grants Evasion Rating, as well as various range-aligned Weapons and Skills.<br><br> Every 1 Dexterity grants +5 Accuracy Rating. Dexterity does not grant damage to Skills or any other benefits except where specifically stated. }} '''Dexterity''' (or '''Dex''') is one of three attributes, along w...')
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Dexterity
Resumo
Dexterity is an Attribute required to use most equipment that grants Evasion Rating, as well as various range-aligned Weapons and Skills.

Every 1 Dexterity grants +5 Accuracy Rating. Dexterity does not grant damage to Skills or any other benefits except where specifically stated.

Dexterity (or Dex) is one of three attributes, along with Strength and Intelligence. Dexterity is required to equip most evasion rating-granting armour, as well as ranged and some melee weapons and skills. Characters gain +5 accuracy rating per dexterity.

Base stats

Characters start with a certain amount of base dexterity based on their character class.

  • Pure dexterity character classes (Ranger and Huntress) start with 15 Dexterity.
  • Hybrid dexterity character classes (Shadow, Monk, Duelist, and Mercenary) start with 11 Dexterity.
  • All other non-dexterity character classes start with 7 Dexterity.

Dexterity provides an inherent bonus of +5 accuracy per 1 dexterity.

  • This inherent bonus can be changed to grant 1% increased armour per 2 dexterity through the Knightly Tenets keystone from Module Error: No results found for item using search term "item_name = Heroic Tragedy".

Related gems

No results found

Related base items

ItemBase itemItem classRequired levelStats
Jade AmuletJade AmuletRequires Level 8+(10-15) to DexterityAmulet8+(10-15) to Dexterity

Related unique items

ItemBase itemItem classRequired levelStats
Hermit GarbBody Armour1(30-50)% increased Evasion and Energy Shield
+(10-20) to Dexterity
(40-60)% reduced Bleed Duration on you
Bleeding you inflict is Aggravated
Heavy BeltBelt50+(40-60) to maximum Life
+(20-40) to Strength
+(20-40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 20 seconds

Passives

There are passive skill nodes that grant additional dexterity or a combination of bonuses including dexterity.

Erro em lua: Erro: a tabela passive_skills não foi encontrada..

Version history

Versão Mudanças
0.1.0
  • Introduced to the game.