Ir para o conteúdo

Rolamento

De DropWiki PoE 2
Revisão de 21h38min de 2 de fevereiro de 2025 por DR. Yantor (discussão | contribs) (DR. Yantor moveu Dodge roll para Rolamento sem deixar um redirecionamento)

Dodge roll is a movement skill that is possessed by default on all characters. It does not require a skill gem slot, and has a dedicated keybind space by default.

Mechanics

  • Dodge roll has no cooldown or cost by default.
  • Dodge roll moves the player 3.7 metres in a direction.
  • Dodge roll cannot be used to cross gaps or crossable terrain obstacles (e.g. small fences) or move between different elevations.
  • Dodge roll reduces the player's character size to 0 units during the skill animation. This allows the user to roll through enemies if there is a small gap between them, but they can still get stuck if completely surrounded.
  • Certain small monsters can get pushed away by the player while dodge rolling.
  • The first half of the roll animation avoids damage (grants i-frames) from projectiles and non-AoE attacks, and can be used to cancel almost any animation except another roll.
  • Rolling covers more initial distance but travels the same total distance as base movement speed (walking/running) over its entire duration. Roll speed is affected by movement speed. Compared to regular movement, it allows for quicker reactions against hazards but is not an overall speed boost.
  • Modifiers to dodge roll distance (e.g. Module Error: No results found for item using search term "item_name = Surefooted Sigil") do not increase the time it takes to complete the dodge roll, but instead cause it to cover a larger distance in the same time. It is effectively a speed multiplier for dodge roll overall.
  • Dodge roll's animation cannot be modified by skill speed. However, it is affected by action speed.
  • Dodge roll will forcibly cancel most skills. Skills stop spending mana or other costs if cancelled.
  • Rolling while shapeshifted will usually morph you out of the transformation, though this can be negated in some cases. Dodge roll does not revert shapeshift in towns.
    • Demon Form does not get reverted; instead, it replaces dodge roll with a dash.

Modifying dodge roll

Certain skills and passives can modify Dodge roll or change its functions entirely.

Related unique items

Theses unique items have effects related to Dodge Roll:

ItemBase itemRequired levelStats
Ab AeternoAb Aeterno
Grand Cuisses
Requires Level 65, 43 Str, 43 Dex, 43 Int(15–30)% increased Movement Speed
(60–80)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
His enemy was for endurance forged. His own waned.
Grand Cuisses65(15–30)% increased Movement Speed
(60–80)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds

Version history

Versão Mudanças
0.1.1
  • More Monsters are now able to be pushed while dodge rolling. This generally applies to most Monsters smaller than a Skeleton.
  • Fixed a bug where you could briefly be unable to perform any skills if you tried to interact with an object and dodge rolled at the same time.
  • Fixed a bug where some interactables couldn't be cancelled by using dodge roll.
  • Fixed a bug with dodge roll which allowed the player to roll through Bone Walls and Frost Walls.
  • Fixed a bug with dodge roll which allowed the player to roll off of The Ardura Caravan Ramp.
0.1.0d
  • Player size is now set to Zero units while dodge rolling instead of One unit.
  • Some smaller monsters can now be pushed while dodge rolling. This includes monsters such as the Adorned Beetles in Keth.
0.1.0
  • Introduced to the game.