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Effect consumption

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Revisão de 08h17min de 31 de janeiro de 2025 por 2804:7f0:b342:7285:64ed:1da:48ae:cfda (discussão) (Criou página com ''''Effect consumption''' is a property of some skills, removing a debuff on the targetted enemy to increase the effect of the skill. ==Mechanics== Multiple effects on enemies can be consumed. Only one consumption benefit can occur at once, and consumption effects from skills will take priority over those from other sources. Category:Game mechanics')
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Effect consumption is a property of some skills, removing a debuff on the targetted enemy to increase the effect of the skill.

Mechanics

Multiple effects on enemies can be consumed. Only one consumption benefit can occur at once, and consumption effects from skills will take priority over those from other sources.