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Revisão de 09h05min de 31 de janeiro de 2025 por 2804:7f0:b342:7285:64ed:1da:48ae:cfda (discussão) (Criou página com ''''Power charges''' are a resource that players can gain and generate in various ways. Charges do not inherently grant bonuses to the character or monsters; they are used to empower skills by being consumed by them. Power charges, like other charges, have a default duration of 20 seconds and a maximum of 3. ==Related skills gems== {{Gem table |tables = skill_gems |join = skill_gems._pageID = items._pageID |where = items.class_id = "Active Skill Gem" AND...')
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Power charges are a resource that players can gain and generate in various ways. Charges do not inherently grant bonuses to the character or monsters; they are used to empower skills by being consumed by them.

Power charges, like other charges, have a default duration of 20 seconds and a maximum of 3.

Related skills gems

Gem
BonestormBonestormAoE, Projectile, Sustained, Physical, Duration, Channelling
Tier: 5
Level: 1
Requires Level 14Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel lodges in enemies hit, each causing the next attack against that enemy to deal additional damage. Consumes your Power Charges to cause much larger explosions.Deals X to X Physical Damage
Debuffed enemies take X to X additional physical damage from next Attack
Can fire up to 20 Projectiles
Debuff duration is 10 seconds

Additional Effects From 1-20% Quality:
0(0-10)% more Cast Speed
Skills can be managed in the Skills Panel.
Arquivo:Bonestorm skill icon.png
Flicker StrikeFlicker StrikeMelee, Strike, AoE, Movement
Tier: 13
Level: 1
Cost: 50 Mana
Attack Speed: 50% of base
Attack Damage: 177% of base
Effectiveness of Added Damage: 177%
Requires Level 13Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed
You cannot gain Power Charges while using this Skill
Skills can be managed in the Skills Panel.
Killing PalmKilling PalmAoE, Melee, Strike, Physical
Tier: 1
Level: 1
Cost: 12 Mana
Attack Speed: 90% of base
Attack Damage: 147% of base
Effectiveness of Added Damage: 147%
Dash to an enemy and Strike them down with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.(24) to (36) Added Attack Physical Damage
Culling Strike
Can't be Evaded
+7% to Critical Hit Chance
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Power SiphonPower SiphonSpell, Physical
Level: (1-20)
Cast Time: 0.70 sec
Critical Strike Chance: 15.00%
Attempts to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.Deals (1–37) to (2–68) Physical Damage
Your Spells have Culling Strike
(0–76)% chance to grant an additional Power Charge on Cull

Additional Effects From 1-20% Quality:
(0–10)% chance to grant an additional Power Charge on Cull
Skills can be managed in the Skills Panel.
Raise ZombieRaise ZombieMinion, Physical, Duration
Tier: 5
Level: 1
Consumes a Corpse or Power Charge to create a Zombie. Zombies created from Power Charges are Empowered.Limit 10 Raised Zombies
Zombie Duration is 20 seconds
Empowered Zombies take 30% less damage
Empowered Zombies deal 100% more Damage with Hits
Empowered Zombies have 25% more Movement Speed
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.

Related support gems

Gem
Perpetual ChargePerpetual ChargeTier: 1
Level: 1
Cost & Reservation Multiplier: 130%
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Supported Skills have 35% chance to not remove Charges but still count as consuming themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
PotentialPotentialTier: 2
Level: 1
Supports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.Supported Skills cannot generate Power Charges
Supported Skills will consume a Power Charge on use if possible
Supported Skills have 30% more chance to Critically Hit when consuming Power Charges
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
ProfusionProfusionTier: 1
Level: 1
Cost & Reservation Multiplier: 120%
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 50% chance to
grant an additional Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.

Related unique items

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Version history

Versão Mudanças
0.1.0
  • Introduced to the game.

See also