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Revisão de 23h19min de 29 de março de 2025 por DR. Imp (discussão | contribs) (Criou página com ''''Culling strike''' (also known as '''culling''' or '''cull''') is a property that causes hits to instantly kill enemies that are below a certain threshold of life based on their rarity. ==Mechanics== Culling strike is an on-hit effect that automatically kills the target if their life is below a certain percentage of life before receiving damage from that hit. Damage over time cannot cull. {| class="wikitable" |+ Culling strike threshold |- ! Enemy rar...')
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Culling strike (also known as culling or cull) is a property that causes hits to instantly kill enemies that are below a certain threshold of life based on their rarity.

Mechanics

Culling strike is an on-hit effect that automatically kills the target if their life is below a certain percentage of life before receiving damage from that hit. Damage over time cannot cull.

Culling strike threshold
Enemy rarity Cull threshold Effective % more DPS
Normal 30% ~42.8%
Magic 20% 25%
Rare 10% ~11.1%
Unique 5% ~5.2%

A hit that is evaded or dodged cannot cause a culling strike. Culling strike ignores any other source of damage mitigation. Culling strike ignores energy shield.

Certain monsters with scripted death animations cannot be culled.

The effect of culling strike is not considered dealing damage to the target, and will never count towards overkill damage. A hit does not need to deal damage to cull.

Cull threshold is always calculated based on a percentage of single-player monster life. This results in a lower relative cull threshold when monsters are affected party stat bonuses.

Sources of culling strike

Gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Mods

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Unique items

No results found

Passive skills

Base passives

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Ascendancy passives

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Version history

Versão Mudanças
0.1.0
  • Introduced to the game.

References