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Armadura (Equipamento): mudanças entre as edições

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Criou página com '{{for|the defence stat|Armour}} '''Armour''' are a category of equipment equipped to slots associated with different body parts to provide both defensive and offensive benefits. __TOC__ Armour as a category encompasses several item classes: helmets, body armours, gloves, boots, and shields/foci. Armour base types follow a specific naming pattern based on their attribute alignments. Additionally, all primary attribute shields face left...'
 
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Edição das 22h37min de 2 de fevereiro de 2025

For the defence stat, see Armour.

Armour are a category of equipment equipped to slots associated with different body parts to provide both defensive and offensive benefits.

Armour as a category encompasses several item classes: helmets, body armours, gloves, boots, and shields/foci.

Armour base types follow a specific naming pattern based on their attribute alignments.

Additionally, all primary attribute shields face left in their 2D artwork, while all hybrid attribute shields face right.

Armour attribute alignment
Base type name Strength Dexterity Intelligence
Greathelm
Plate • Cuirass
Mitts
Greaves
Shield
100% 0% 0%
Hood • Cap
Vest • Coat
Bracers
Boots
Buckler
0% 100% 0%
Tiara • Circlet
Robe • Raiment
Gloves
Sandals
Focus
0% 0% 100%
Helm
Armour • Mail
Gauntlets
Sabatons
Targe
50% 50% 0%
Crown
Vestments • Mantle
Cuffs
Leggings
Kite Shield
50% 0% 50%
Mask
Garb • Jacket
Wraps
Shoes
N/A
0% 50% 50%

Version history

Versão Mudanças
0.1.0
  • Introduced to the game.