Guerreiro
Gender: M
Strength: 15
Dexterity: 7
Intelligence: 7
Weapon: Mace
- Module Error: No results found for item using search term "item_name = Wooden Club"
- Module Error: No results found for item using search term "item_name = Splintered Tower Shield"
- Module Error: No results found for item using search term "item_name = Rolling Slam"
I wanted very little for myself. A forge, a bed. They took that all away when they burned down my home. Give me one good hammer, and they will find that there is nothing more dangerous than a man of peace roused to war.
The Warrior is a strength-oriented class that specializes in axe, mace, and shield skills. He is of Karui heritage, but was adopted by an Ezomyte as an orphan.
The Warrior obtains a Module Error: No results found for item using search term "item_name = Wooden Club", Module Error: No results found for item using search term "item_name = Splintered Tower Shield" and Module Error: No results found for item using search term "item_name = Rolling Slam" as his default starting weapon set and skill in The Riverbank.
Ascendancy classes
Warriors can specialize into one of these three Ascendancy classes:
- Warbringer
- Titan
- TBA
Dialogues
Entering locations
Act 1
- The Riverbank: Have to... keep moving...
- Clearfell Encampment:
- Clearfell: —
- Mud Burrow: This lair... how deep does it go?
- The Grelwood: The Grelwood has changed... and not for the better.
- The Red Vale: These were not my ancestors, but I still respect their valour.
- The Grim Tangle: There'll be no passage here... for now.
- Cemetery of the Eternals: Eternal bastards. Should they rise, I'll hew them back down.
- Mausoleum of the Praetor: This place has not been abandoned...
- Tomb of the Consort: I will put the Eternals back in their graves.
- Hunting Grounds: Corruption has twisted these wilds beyond recognition.
- Freythorn: So this is where the clanless live. There are far more of them then I expected.
- Ogham Farmlands: —
- Ogham Village: What have they done?! The bastards...They've burned it all!
- The Manor Ramparts: None will stop me from enacting vengeance.
- Ogham Manor: Geonor must be made to answer for his crimes.
Act 2
- Vastiri Outskirts: A culture of warriors. Only the toughest survive here.
- The Ardura Caravan: They are nomads. Much like my ancestors.
- Mawdun Quarry: What could they need so much metal for? You could outfit an army with a mine of this scale.
- Mawdun Mine: The miners.... What happened here...?
- The Halani Gates (1): Why have we stopped?
- Traitor's Passage:
- The Halani Gates (2): Let battle be joined.
- Mastodon Badlands: How does anyone live in this forsaken wasteland?
- The Bone Pits: This land of the dead has no end.
- Keth: This barren place holds an essence of water? Perhaps it is beneath the sands.
- The Lost City: How could the Maraketh abandon something like this?
- Buried Shrines: Did they really need all this to prove their faith?
- Valley of the Titans: This valley was not carved by the hands of men.
- The Titan Grotto: The First Ones cannot help me here.
- Deshar: This is a graveyard unlike any other.
- Path of Mourning: I pray I am not too late.
- The Spires of Deshar: —
- The Dreadnought: I will end this or die fighting!
- Dreadnought Vanguard: I can sense it. The Beast is near.
- Trial of the Sekhemas: I will show them how a true warrior fights.
Act 3
- Sandswept Marsh: From burning sands to steaming bogs.
- Ziggurat Encampment: People? Here? Ah... not quite. Treasure hunters.
- Jungle Ruins: The trees are alive with danger. I should take care.
- The Venom Crypts: I should step carefully here.
- Infested Barrens: Somehow, this feels hotter than the desert.
- The Azak Bog: This place stinks of death.
- Chimeral Wetlands: Bright colours usually signal danger...
- Jiquani's Machinarium: These statues make me wary.
- Jiquani's Sanctum: This seems like something Alva would know about.
- The Matlan Waterways: Are those the Carver? Servi was right.
- The Drowned City: Creatures crawl behind every stone.
- Apex of Filth: Every step is more disgusting than the last.
- The Molten Vault:
- Temple of Kopec: How is there light within this ancient ruin?
- Utzaal: The city as it was. Do they know their fate?
- Aggorat: These people are already doomed. I will kill whoever I must.
- The Black Chambers: So this is Doryani. How... arrogant.
- The Ziggurat Refuge: I take it that wasn't a nightmare...
- The Temple of Chaos: I can handle any challenge.
Boss defeated
Act 1
- The Bloated Miller: I'm sorry Branoc... It was me or you...
- Beira of the Rotten Pack: —
- The Devourer: A horrific task, but to protect Clearfell, I'd do it again.
- The Brambleghast: This... this can't go on!
- The Rust King: Go with honour. There is nothing left to defend.
- The Rotten Druid: How many more will I have to kill before this is through?
- Draven, the Eternal Praetor: Your name has long been maligned in Ogham, Draven. This was my pleasure.
- Asinia, the Praetor's Consort: Your cruelty was immortalised in song, Asinia. Your end will be, too.
- Lachlann of Endless Lament: Hunt with the First Ones, old man. You've earned it.
- The Crowbell: One less danger to threaten our home.
- The King in the Mists: I am sorry, Finn. There was no other way.
- The Executioner: Death is not revenge enough for what you've done!
- Candlemass, the Living Rite: Is nothing sacred anymore?
- Count Geonor: First Ones, hear me! Feast upon this tyrant's soul!
Act 2
- Rathbreaker: It is done. I should return to the caravan.
- Rudja, the Dread Engineer: Maybe she knows what's going on.
- Balbala, the Traitor: A coin? What is this?
- Jamanra, the Risen King: He has the Beast! I must stop him!
- Ekbab, Ancient Steed: Join the dead, you so defiled.
- Kabala, Constrictor Queen: The Vastiri Desert is a strange and deadly place.
- Azarian, the Forsaken Son: —
- Zalmarath, the Colossus: The bigger they are, the harder they fall.
- Tor Gul, the Defiler: Enough tricks! They won't get away this time!
- Jamanra, the Abomination: Asala!
Act 3
- Rootdredge: Corruption infests even the trees here.
- Mighty Silverfist: You were a magnificent creature. Go with the First Ones.
- Ignagduk, the Bog Witch: Your captured souls will suffer no longer!
- Xyclucian, the Chimeral: —
- Blackjaw, the Remnant:
- Zicoatl, Warden of the Core: The Vaal jealously guard their secrets.
- Mektul, the Forgemaster: You won't catch me off guard!
- The Queen of Filth: Ugh... that was one fight... I won't tell tales of.
- Ketzuli, High Priest of the Sun: I do not fear the fire. It is mine to shape.
- Viper Napuatzi: That was no death. What was that?
- Doryani, Royal Thaumaturge: —
Level up
- Reaching level 2: Tempered by victory!
- Reaching level 3: Forged by flame!
- Reaching level 5: My strength grows!
- Reaching level 10: My story continues.
- Reaching level 15: Stronger with every strike.
- Reaching level 20: I have no limitations.
- Reaching level 30: I shape my own fate.
- Reaching level 40: By my father's honour.
- Reaching level 50: I'm becoming the weapon I was born to craft.
- Reaching level 60: Warriors heart, iron hands.
- Reaching level 70: Dedication brings reward.
- Reaching level 80: Steel and strength.
- Reaching level 90: Might and glory.
- Reaching level 100:
- I have conquered this world!
- I run with the First Ones!
- I have perfected the craft!
Combat
Using skill
- Crush them!
- Destruction!
- Steel yourself!
- Tempered by Flame!
Killing a rare monster
- You were no Warrior!
- Monstrous fiend!
- No challenge!
- Meek creature!
- Brittle!
Not enough mana to use skill
- Need mana.
- Out of mana.
- Out of mana!
- No mana!
Other combat dialogue
- Weakling!
- Face me!
- Maniac!
- Cower!
- Fear will best you!
Miscellaneous
Act 3
- Using first lever in The Matlan Waterways: It still works!
- Using final lever in The Matlan Waterways: Craiceann, relinquish your waters!
- Entering first Foul Quarters in The Drowned City: My head feels strange down here...
- Entering second Foul Quarters in The Drowned City: Greatwolf, take my senses! The smell!!!
- Entering third Foul Quarters in The Drowned City: I'm going to kill every last creature down here.
- Talking to Oswald in The Drowned City: I suppose... I could look for treasure while I'm here.
- Picking up first mushroom in Apex of Filth: This mushroom is different.
- Picking up third mushroom in Apex of Filth: That's three
- Adding some mushrooms to Cauldron in Apex of Filth: I need to find more ingredients.
- Adding last mushroom to Cauldron in Apex of Filth: Here are the mushrooms you seek.
- Meeting The Queen of Filth: I'd sooner take your head!
- Picking up
Temple Door IdolTemple Door IdolThis idol seems strangely shaped, as if made specifically to fit into something.
: This looks like exactly what I need.
- Using
Temple Door IdolTemple Door IdolThis idol seems strangely shaped, as if made specifically to fit into something.
: Don't ask where I found it...
- Getting Ziggurat Sun debuff for first time in Temple of Kopec: Agh, ancient fire!
- Approaching Sun in Temple of Kopec: What incredible and terrifying wonders...
- Meeting Ketzuli, High Priest of the Sun: Not a chance!
- Seeing Mektul, the Forgemaster: It's safe to say he's seen me.
- Starting fight against Mektul, the Forgemaster: Mad creature!
- Picking up
Golden IdolGolden IdolGolden Treasure lies forgotten...Can be exchanged with Oswald in Ziggurat Encampment
: I should bring this to Oswald.
- Picking up
Glorious IdolGlorious Idol...rewarding any bold enough to seek it.Can be exchanged with Oswald in Ziggurat Encampment
: Another interesting artifact.
- Picking up Module Error: No results found for item using search term "item_name = Sacrificial Heart": Corruption brats within this heart.
- Sacrificing Module Error: No results found for item using search term "item_name = Sacrificial Heart": Heh. There is power in brutality.
- Approaching first bridge in The Black Chambers: Vaal cleverness no longer surprises me.
- Starting fight against Doryani, Royal Thaumaturge: I'm not here for you, fool!
Endgame
- Meeting Ketzuli, Architect of Time: A man should not know his own fate.
- Meeting Atalui, Blood Priestess: With allies like these, who needs enemies?
- Meeting Gwennen: I put my faith in the First Ones. Not luck.
- Meeting Rog: Courage takes many forms.
- Meeting Tujen: That's the cynicism of a veteran.
- Meeting Dannig: We must share songs when the opportunity arises.
Full inventory
- I've no more room.
- I've nowhere to keep that.
- My satchel is full.
Picking up valuable currency
- Fortune favours me.
- In the right hands, this could forge something truly exceptional.
Using ability in town
- This is not the place for violence.
- Better keep my strength in check.
- I think I'll wait for a fight first.
- Don't want to start a fight.
Using well
- Refreshing.
- Replenished.
- Ah, now I'm ready.
- Thirst quenched.
Respec passive point
- I've changed my mind.
- Nothing is set in stone.
- Back to the forge with this one.
- I have a different plan.
Gameplay video
Gallery
-
The warrior's missing persons poster.
Trivia
The Warrior class was originally called "the Brute".
Version history
Versão | Mudanças |
---|---|
0.1.0 |
|