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Combat Frenzy

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Revisão de 08h08min de 31 de janeiro de 2025 por 2804:7f0:b342:7285:64ed:1da:48ae:cfda (discussão) (Criou página com '{{stub}} ==Skill functions and interactions== ==Gem level progression== {{Skill progression}} ==Recommended support gems== {{Recommended support gems |t1_1 = {{il|Profusion}} |t1_2 = {{il|Vitality}} |t2_1 = Coming Soon |t2_2 = Coming Soon |t3_1 = Coming Soon |t3_2 = Coming Soon }} {{Item acquisition}} {{Alternate skill effect list}} ==Version history== {{Version history table header}} {{Version history table row|0.1.0e| * Combat Frenzy now can now gain a Frenzy Ch...')
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Skill functions and interactions

Gem level progression

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Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I ProfusionProfusionTier: 1
Level: 1
Cost & Reservation Multiplier: 120%
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Supported Skills have 50% chance to
grant an additional Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
VitalityVitalityBuff, Persistent
Tier: 1
Level: 1
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
II Coming Soon Coming Soon
III Coming Soon Coming Soon

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Alternate skill effects

Combat Frenzy has the following alternate skill effects:

ItemDescription

Version history

Versão Mudanças
0.1.0e
  • Combat Frenzy now can now gain a Frenzy Charge no more than every 3 seconds (from 7 seconds) at Level 1, to approximately 1.5 seconds at Level 20.
0.1.0
  • Introduced to the game.